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Self Portrait
Project: Face Modeling (Course Assessment)
3D Information:
| Vertices | ~2600 |
| Polygons | ~2500 |
| Texture Maps | Diffuse 1024x1024 (Face) + Diffuse 512x512 (Eye) |
| Extra Details | Maya Fur used for hair. |
It's Me! This was a fun project where I was required to build my face in 3D. The face was meant to look as realistic as possible, so the polygon limit was much higher than if it had been the face for a computer game character.
I used this exercise as a chance to experiment with Maya Fur. It gives a great effect on a rendered image, but it would not be useable inside a game.
